A Séance Gone Horribly Wrong

A group of friends gathers for a séance, expecting harmless fun. But when they make contact with something sinister, the night spirals into terror. What starts as a game turns into a nightmare as an ancient, malevolent entity is unleashed. Can they escape its wrath, or have they doomed themselves forever?

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Video Transcript

Full text from the video

0:00

The candles flicker as the group joins hands, whispering the incantation.

0:05

A chill sweeps through the room.

0:08

At first, nothing happens—just silence.

0:11

Then, the planchette jerks violently across the board.

0:16

"Who’s doing that?" someone whispers.

0:19

No one answers.

0:21

The air thickens, pressing against their chests.

0:24

A shadow moves in the corner, but there’s no one there.

0:28

The temperature plummets.

0:30

Their breaths turn to mist.

0:32

The planchette moves again, spelling: ‘LET ME IN.’ A sudden bang shakes the table.

0:40

The candles snuff out.

0:42

Someone screams.

0:43

A guttural voice echoes from the darkness, whispering each of their names.

0:48

Panic sets in.

0:50

They scramble for the light switch, but the power is dead.

0:53

A deep growl rumbles through the room.

0:56

The door slams shut on its own.

0:59

One of them, Sarah, gasps as invisible hands grip her shoulders.

1:04

She’s yanked backward, screaming.

1:06

The others rush to help, but she’s dragged into the shadows.

1:10

Her voice distorts, turning inhuman.

1:13

"You shouldn’t have called me," it rasps from the darkness.

1:17

The walls tremble.

1:19

A mirror shatters, revealing a twisted reflection—Sarah, but not Sarah.

1:25

Her eyes are black voids.

1:27

She grins, too wide, too unnatural.

1:31

"You let me in," she hisses.

1:35

The others bolt for the door, but it won’t budge.

1:38

The entity laughs, the sound crawling under their skin.

1:42

The séance is over.

1:44

The nightmare has begun.