This Week in Gaming: Apple's Big Move, GTA VI Controversy, and More

From Apple’s first-ever game studio acquisition to the ongoing debate around GTA VI’s inclusivity, here are the top gaming stories you need to know this week.

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Apple has made headlines by acquiring RAC7, the indie studio behind the hit Apple Arcade game Sneaky Sasquatch.

0:07

This marks Apple’s first-ever purchase of a video game studio, signaling a deeper commitment to gaming.

0:12

The move comes as Apple prepares to launch a new dedicated gaming app, aiming to unify achievements, leaderboards,

0:18

and social features across its devices.

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Apple says, “We love Sneaky Sasquatch and are excited that the RAC7 team has joined Apple to continue

0:28

their work with us.” Grand Theft Auto VI is sparking heated debate in the gaming world.

0:32

While some fans celebrate the new protagonist Jason as a queer icon, critics warn against rewriting the franchise’s

0:38

history.

0:40

Experts point out that GTA has a track record of harmful stereotypes and targeted violence against marginalized groups.

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As one analyst puts it, “Largely it is LGBT people, sex workers and women who are portrayed in

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a bad way.” Despite hopes for progress, many caution that GTA VI may not deliver the inclusive experience

0:56

some are expecting.

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Google’s Veo 3 video generator is making waves by creating realistic fake gameplay footage, raising questions about the

1:04

future of game development.

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Developers are already using AI tools to speed up design and prototyping, but there are concerns about job

1:12

losses and the quality of AI-generated content.

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As one observer notes, “AI, if we’re to believe the hype, appears to be a labor-reducing force across

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the board in lots of industries, games included.” New York City is hosting its first annual Video Game

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Festival, featuring esports competitions, indie game demos, and the finals of the Minecraft Education Battle of the Boroughs.

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The event highlights gaming’s growing role in education and community building, with teams of students using Minecraft to

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solve real-world challenges.

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The festival is part of NYC’s larger Summer of Games initiative.

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Hideo Kojima has confirmed that an anime adaptation of Death Stranding is in the works, alongside a live-action

1:53

film.

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Kojima aims to push the boundaries of storytelling, saying he wants to create a version of Death Stranding

1:58

that could win awards at major film festivals.

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This move is part of a broader trend of expanding game franchises into new media.

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In a surprising twist, scientists in South Korea have used algorithms from video games to achieve a breakthrough

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in nuclear fusion research.

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By adapting collision detection technology, they’ve made fusion simulations 15 times faster, bringing us closer to sustainable fusion

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energy.

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This is a powerful example of how gaming tech can impact the real world.

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A single known copy of the ultra-rare game TRIPITAKA has finally been preserved online, thanks to the efforts

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of a dedicated video game academic.

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This sequel to the cult classic Cosmology of Kyoto was believed lost for years.

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Now, gaming history buffs can finally experience this piece of digital heritage.